About Loki
Loki Entertainment
Software contracts with successful computer entertainment software
companies to port their best selling titles to Linux. A freeware
Unix-like operating system, Linux has been dubbed the only true
competitor to Windows and has established a solid following in
the United States and abroad. Gaming software is an untapped
segment of the Linux market with significant potential.
Unlike commercial operating systems
developed solely for profit, Linux truly represents the "power
of the people." Created in 1991 by Linus Torvalds, a Finnish
developer, and made available for free over the Internet, Linux
is continually being enhanced by thousands of volunteer developers
and programmers around the globe. New capabilities are routinely
shared and contributed as software developers have molded the
versatile operating system to fit their company's specific needs.
While most commercial operating systems go through five to seven
revisions per year, Linux might see multiple revisions in a day.
There is a virtually unlimited and growing pool of talent supporting
the product.
Loki Entertainment Software was founded
in August, 1998 with the goal of bringing a broad range of games
to Linux. Loki generates revenues for game publishers by bringing
proven hits to this significant, new market. Just as Hollywood
studios are able to supplement profits by re-releasing movies
to video, pay-per-view and international markets, the ports developed
by Loki enable publishers to generate additional revenues from
existing products without incurring additional costs.
For Linux users, Loki brings best selling
games, fully supported and sold through traditional retail channels
-- something the Linux community has been lacking until now.
We are very proud of our commitment to Linux, and are excited
about bringing a rich gaming experience to our platform of choice.
More about Loki
For more about us, see the company FAQ and the contact page.